The Aremis Group

The Gathering
Or Who Wants a Suicide Mission

Our adventurers find themselves recruited by a mysterious blind man, to meet at a time and place in the future.

When they arrive, they find themselves at a facility of a group of people that claim to keep order in the world. They are told of their quest, and sent on their way.

The group splits up at one point, in the woods, some flying ahead to scout for the mansion. Upon finding it, they see it is protected by a force field, and have a troop of kobolds with two armored humans tied up. The group attacks when they see the kobolds approaching, and 5 of the 7 are killed or knocked out. Some of the group gets inside the force field, while the others patrol the woods, looking for other kobolds in the area.

The two armored humans help them inside the mansion, where darkness hallways and puzzles await them…

View
Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.